Raised on hate, fear and anger - steeped in the ways of darkness - and trained to kill! Darth Maul's time as apprentice to Darth Sidious has long been cloaked in shadows; now, at last, his tale of ...
Sana Starros and her allies have cornered the Spark Eternal! Sana is determined to bring back Doctor Aphra, no matter the cost! But can she triumph - or will the Spark destroy Sana, Aphra and every...
THE FINAL LESSON! After years in exile on DAGOBAH, legendary JEDI MASTER YODA is visited by a ghost of his past. Plagued by painful memories, he must enter the CAVE OF EVIL to face his ultimate fea...
THE FINAL LESSON! After years in exile on DAGOBAH, legendary JEDI MASTER YODA is visited by a ghost of his past. Plagued by painful memories, he must enter the CAVE OF EVIL to face his ultimate fea...
THE FINAL LESSON! After years in exile on DAGOBAH, legendary JEDI MASTER YODA is visited by a ghost of his past. Plagued by painful memories, he must enter the CAVE OF EVIL to face his ultimate fea...
School is back in session, and Strange Academy is kicking the school year off with a field trip to New York City to throw down against Brooklyn Visions Academy in the MULTIVERSAL MATH BOWL! When a ...
School is back in session, and Strange Academy is kicking the school year off with a field trip to New York City to throw down against Brooklyn Visions Academy in the MULTIVERSAL MATH BOWL! When a ...
In the past: A wake of death and destruction stretches behind Michelangelo, trailing across years and continents, but at long last, fate has brought him face-to-face with the one who stands between...
In the past: A wake of death and destruction stretches behind Michelangelo, trailing across years and continents, but at long last, fate has brought him face-to-face with the one who stands between...
In the past: A wake of death and destruction stretches behind Michelangelo, trailing across years and continents, but at long last, fate has brought him face-to-face with the one who stands between...
In the past: A wake of death and destruction stretches behind Michelangelo, trailing across years and continents, but at long last, fate has brought him face-to-face with the one who stands between...
Eleven, Max, Dustin, Mike, Will, and Lucas are looking forward to a nonthreatening, fun-filled trip to New York City. With the gang hundreds of miles from Hawkins, they’re sure to catch a break thi...
An original Little Golden Book based on the live action Disney film The Little Mermaid!“The Little Mermaid,” visionary filmmaker Rob Marshall’s live-action reimagining of the studio’s Oscar -winnin...
From Russ Manning Award-winning and Eisner-nominated Harrow County cocreator Tyler Crook comes this supernatural fantasy about loss, power, and destiny. Monster hunters Howard and Lupe are on their...
THE TRANSFORMATION OF THE MARVEL UNIVERSE BEGINS! Superstar creators Jonathan Hickman and Bryan Hitch team up! The Illuminati must form once again to stop the Maker from his plans to destroy - or p...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '