THE FALL OF X BEGINS HERE! The Hellfire Gala is always the biggest event of the season…but this year's will change everything for Krakoa. What is meant to be mutantkind's biggest night becomes thei...
THE FALL OF X BEGINS HERE! The Hellfire Gala is always the biggest event of the season…but this year's will change everything for Krakoa. What is meant to be mutantkind's biggest night becomes thei...
Hal Jordan has returned. Refusing to accept responsibly for his actions, Hal looks to reclaim his mantle as Green Lantern from Kyle Rayner! With his sights set on Kyle's power ring, Hal will take i...
Don't miss this Green Lantern volume collecting HAL JORDAN #1-3, ABIN SUR #1- 3, FRANKENSTEIN AND THE CREATURES OF THE UNKNOWN #1-3 and GREEN ARROW INDUSTRIES #1. Not a dream, not an imaginary sto...
Don't miss this Batman volume collecting BATMAN: KNIGHT OF VENGEANCE #1-3, DEADMAN AND THE FLYING GRAYSONS #1- 3, DEATHSTROKE AND THE CURSE OF THE RAVAGER #1-3 and SECRET SEVEN #1-3. Not a dream, ...
SUPER SON VS. SUPER SON! It's Batman versus Superman. Super Son versus Super Son. Injustice Superman is ruling with a fist of steel. Can Jon Kent free an entire world? And what could he lose if he ...
Written by JIM STARLIN and MARV WOLFMAN Art by JIM APARO, GEORGE PEREZ and others Cover by JIM APARO It's a new paperback edition of the classic Batman tale that sealed the fate of the second Robin...
Read the whole saga! In a Gotham City where friend and foe are indistinguishable, Bruce Wayne's path toward becoming the Dark Knight is riddled with more obstacles than ever before. Focused on puni...
After barely fighting off Intergang with the help of Metropolis, the city itself in the form of a dragon avatar, City Boy realizes the more he taps into his powers, the louder it is inside his head...
After barely fighting off Intergang with the help of Metropolis, the city itself in the form of a dragon avatar, City Boy realizes the more he taps into his powers, the louder it is inside his head...
In Gotham City, heinous acts of violence occur daily. Harley Quinn, forensic psychiatrist, consults with the GCPD on its worst cases. But one unsolved murder still haunts her—her roommate was the l...
Huntress's journey through time comes to a head as the person chasing her through the timeline has finally caught up to her. Is the end of the line for Helena Wayne?
Huntress's journey through time comes to a head as the person chasing her through the timeline has finally caught up to her. Is the end of the line for Helena Wayne?
Huntress's journey through time comes to a head as the person chasing her through the timeline has finally caught up to her. Is the end of the line for Helena Wayne?
THE MOST TERRIFYING DARK KNIGHT YOU'VE EVER SEEN! Bruce is trapped inside the Nightmare Realm, haunted by the dark shadows that he's created. To escape, he must regain control of his body. But that...
THE MOST TERRIFYING DARK KNIGHT YOU'VE EVER SEEN! Bruce is trapped inside the Nightmare Realm, haunted by the dark shadows that he's created. To escape, he must regain control of his body. But that...
THE MOST TERRIFYING DARK KNIGHT YOU'VE EVER SEEN! Bruce is trapped inside the Nightmare Realm, haunted by the dark shadows that he's created. To escape, he must regain control of his body. But that...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '