Miracleman continues his search for Dickie Dauntless, A.K.A.. Young Miracleman. As we learn more about Miracleman's forgotten past, we see that he could use all the help he can get. But will he acc...
Miracleman continues his search for Dickie Dauntless, A.K.A.. Young Miracleman. As we learn more about Miracleman's forgotten past, we see that he could use all the help he can get. But will he acc...
STRANGER FROM ABOVE," Part Four Aliens are wreaking havoc on the city of Compton and the rest of the world, and only one young man stands in their way! As Travon finds a way to escape his extraterr...
STRANGER FROM ABOVE," Part Four Aliens are wreaking havoc on the city of Compton and the rest of the world, and only one young man stands in their way! As Travon finds a way to escape his extraterr...
From the creators of the Eisner Award-winning, bestselling POWERS comes this brand-new world of historical crime fiction like you've never seen before. Discover a world in which the five families...
All For One's will has taken root in Tomura's mind, and this new entity is now a global threat. Even so, the United Nations is hesitant to dispatch heroes to Japan, but Star and Stripe-the U.S.A.'s...
The nightmare in Naruhata continues as Koichi goes toe-to-toe with Number 6, who has transformed into a horrific predator bent on ending the Crawler's life! When the situation gets a little too hot...
From the dark recesses of our world, an evil has returned spreading its reach into all ends of the universe-even to the realms of the spirits. Mary "Mystere" Medina, tasked as the Oracle of the Dea...
From the dark recesses of our world, an evil has returned spreading its reach into all ends of the universe-even to the realms of the spirits. Mary "Mystere" Medina, tasked as the Oracle of the Dea...
From the dark recesses of our world, an evil has returned spreading its reach into all ends of the universe-even to the realms of the spirits. Mary "Mystere" Medina, tasked as the Oracle of the Dea...
From the dark recesses of our world, an evil has returned spreading its reach into all ends of the universe-even to the realms of the spirits. Mary "Mystere" Medina, tasked as the Oracle of the Dea...
A century into the future, not much land remains on Earth. A combination of a worsening climate and a devastating war with the Kree has left the plant's surface mostly inhospitable, with an ever-dw...
Thumper Connell has always wanted to make his own scary movie, and now he has the chance. The problem is he has no cast, no crew, no equipment, no budget, and no time. What he does have, though, is...
Thumper Connell has always wanted to make his own scary movie, and now he has the chance. The problem is he has no cast, no crew, no equipment, no budget, and no time. What he does have, though, is...
MINISERIES FINALE It's the grand finale. The big confrontation between Nemesis and the man he's really wanted all along. We had to go big with this issue so we could show off JORGE's art as much a...
MINISERIES FINALE It's the grand finale. The big confrontation between Nemesis and the man he's really wanted all along. We had to go big with this issue so we could show off JORGE's art as much a...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '