A Hand of the Archon kill team is formed by the most cunning, cruel, and ambitious of Drukhari Kabalites. These sinister raiders sow terror and pain during their murderous assaults behind enemy lin...
Saurus Warriors are the brutal heart of the Seraphon armies. Bred solely for war, these reptilian cohorts advance across the battlefield in disciplined lockstep, unleashing their cold-blooded savag...
Slann Starmasters are amongst the greatest wizards in all the realms, ancient beings created to serve the unfathomable Old Ones. It is their cold and distant intellect that guides the Seraphon to c...
Ivya Volga is a loner amongst the Vyrkos dynasty, spurning the company of her vampiric kin in favour of her loyal swarm of bat familiars. She ranges far and wide across the realms, testing her stre...
At the end of a long and bloody road, the armies of the Farsight Enclaves stand poised to secure final victory over the Ork hordes. As Commander Farsight's audacious attack reaches a critical stage...
Vashtorr the Arkifane, lord of all soul forges, leads a horde of bloodthirsty Cultists, warpforged Chaos Space Marines, and arcane Daemon Engines in a grand assault against the Rock – the voidborne...
Strike Force Agastus makes planetfall. In the company of a Brutalis Dreadnought, squads of heavily armed Desolation Marines rain down volleys of explosive ordnance across the battlefield, guided by...
Captain of the White Consuls Chapter, Vitrian Messinius is a veteran warrior and one of Guilliman's most trusted advisors. His power fist is an ancient relic of masterful craft and rare potency, gi...
Cadian Castellans are strategic senior officers, often formally ranked as Captains or Colonels. These authoritative leaders of the Astra Militarum's forces bear a panoply of armaments and insignia ...
Kroot Farstalkers are experienced explorers and savvy mercenaries, roaming the galaxy in search of exotic prey and plunder. Farstalker Kinbands act as scouts for wandering Kroot Warsphere ships, se...
Snarlfang Riders prowl at the flanks of a Gloomspite horde, mounted atop cruel, wolf-like beasts raised as steeds from birth. These opportunistic cavalry-grots gleefully hunt down the enemy, loosin...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '