Tubes and pipes erupt in profusion from the Lord of Virulence’s armour. These gout noxious fumes are putrid eruptions whose hue and stench guide the fire of artillery engines behind the lines. In t...
Plagueburst Crawlers are lumbering, formidable siege tanks whose huge ram-blades, thick armour plating and daemonic energies provide them with incredible resilience. Their fearsome plagueburst mort...
The great labour of the Death Guard is to spread Nurgle’s bounteous gift to every corner of realspace. The Biologus Putrifiers have a vital role to play in this process, for it is they who refine t...
Dark Apostles make up the priesthood of the Dark Gods. Just as the Chaplains of the loyalist Space Marines uphold the creeds of their Chapters, the Dark Apostles devote their lives to the propagati...
Lord Discordant is a machine-obsessed heretic who scuttles across the battlefield atop a Helstalker mount, all the while exuding a palpable aura of anarchy. His mere presence short-circuits machine...
With outlawed knowledge of the deeper mysteries of the machine, Warpsmiths maintain their warband’s arsenal of armoured vehicles, empowering engines with utterances of corrupted code. Fused with a ...
Accursed Cultists have diverse and terrifying origins – whether born of dark ritual, empyric experimentation, or the predation of malign entities, these abberations are herded into battle as lurchi...
The Aeldari once ruled the galaxy, before their civilisation collapsed beneath the weight of its own hedonism. Now the Asuryani sail the stars aboard massive vessels called craftworlds, their citiz...
The Astra Militarum is the first, and often last, line of defence for Humanity. It's the largest coordinated fighting force in the galaxy, with ranks of trained and equipped soldiers tithed from co...
Masters of Executions are the enforcers and headhunters of Heretic Astartes warbands. These single-minded axemen stride unflinchingly towards the enemy's greatest champions and most beloved leaders...
Castigators are powerful battle tanks of the Adepta Sororitas. They provide excellent fire support for Battle Sisters thanks to their wide array of weapons, smashing through the foe's lines and sla...
Born soldiers, the Shock Troops of Cadia are trained for military service from the moment they can hold a rifle. Long years of rigorous firing drills have forged them into expert sharpshooters, ski...
As grizzled a warrior as his Chapter has ever known, High Chaplain Grimaldus is a beacon of Imperial faith. His fortitude is such that many of his brothers believe him invincible. His will is singu...
The spiritual leaders of the Chapter, roaring into battle clad in jet-black armour covered in grim portents of death, Chaplains are a terrifying, death-dealing icon of the Space Marines, feared and...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '